Rules
The Headz' Condition
The Headz cannot play forever at full power. The Headz get a little bit tired for each game they play. There are four stages of condition in GH: energized, normal, tired, and wasted.
A Head taken out of the can is Energized, because he had a lot of time to rest while waiting in his can.
To play a game in GH, one Head has to be activated. There is always one of the Headz from the collection active and ready for a game.
After one game, an energized Head has a normal condition. If this Head is continuously used for gaming, it becomes tired, and even wasted. A Head that was energized will be wasted after 12 games, while the game result does not affect the condition of the Head - it's just the game itself.
The Head condition affects the Headz' attributes, which are Toughness, Cleverness, and Swiftness.
If a Head is energized, he gains one addtional star for each attribute. A normal Head has attributes just as printed on its dog-tag. A tired Head looses one star of each attribute, down to a minimum of one star - it cannot lose all stars. A wasted Head, however, loses a lot of stars: All attributes go down to one star only. Thus, tired and especially wasted Headz are possibly easy to beat!
If a Head is tired, or even wasted, it should get some rest. It takes 12 hours to get from a wasted condition to energized again. To let the Head recreate, another Head has to be activated.
And it is also important to know that the active Head does not recreate, even if it is not used for gaming, because it is permanently ready to gamble, and therefore unable to rest!
Respect Points in GH
You can raise your reputation in the GH community with increasing respect - nearly as in the real life. It's all about respect. By winning in GH you get respect points. Throughout the GH community respect points are abbreviated by "RP".
You gain respect, respectively respect points, by gaming, collecting Headz, trading Headz, or by being awarded with achievements. The amount of RP is shown to other members of the GH community, e.g. when connecting your phones to chat or game. The respect is bound to the user, not to one single or all of your Headz. It's you who deserves respect. The Headz can level up, but they don't get RP.
You can access a global list of the top GH members, the other players who have the highest amount of RP. In addition to that it is also possible to get a list of players in your vicinity, showing their RP; this allows for comparing yourself with others in your (neighbor) "Hood".
The level system in GH
Each new Head taken out of a can has level 0. The Headz can have levels from 0 to 20; level 20 is the highest.
The level system in GH allows to level up a Head from level 0 to 20. Higher levels can be gained by winning games. There is no level penalty, this means, once a Head has reached a level, it will not decrease, even if a game is lost.
The level affects the attributes of a Head. The Head attributes are printed on the dog-tag of the Headz; they are shown as stars.
